The interface is intact, identical the PDA that allows you to keep track of the missions and consult the inevitable map with objectives and resources marked, the GDR-style inventory unchanged, complete with statistics for weapons and armor.
Sore ZoneĪ few steps on the edge of the Zone will be enough to realize how much the elements at the base of the gameplay have not changed at all compared to three years ago. Following Strelok's deactivation of the Bruciacervella, the Ukrainian government thinks it well to launch a military operation in a big way, probably with the aim of getting our hands on the 'Wish Hearer' despite lengthy preparations, the Freeway mission is a total failure, and Major Alexander Degtyarev is sent to the Zone to examine the drop points of military aircraft.
Unlike the S.T.A.L.K.E.R.: Clear Sky stand-alone expansion, whose temporal location made it a prequel, STALKER: Call of Prypiat picks up the story from where we left it at the end of the first episode.
Three years after the release of STALKER: Shadow of Chernobyl, the developers of GSC Game World invite us to return to the zone, proposing the first true official sequel of the lucky brand.